Sona Sculpt
This is a bust of my persona I sculpted in Zbrush. I had a lot of fun with switching in between hard surface and more organic modelling.
sillygoofyCar
I rigged and modelled this car in Autodesk Maya for the Bumpy Ride animation I did with Kevin.
steel boots
I did up this pair of boots also in Zbrush for a sort of apocalyptic wasteland character. The heel is impractical of course, but I think it makes for a neat touch. 
Tools
Here's a model showcase for the tool intro I animated for the beginning of my reel. I modeled all the tools shown; the textures are from Quixel.
spiked collar
I made this spiked collar in Zbrush to practice making clothing accessories.
Sombra sculpt
I sculpted Sombra from Overwatch in Zbrush to practice sculpting heads. I had a lot of fun messing with the hair and coloring her in with Polypaint.
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